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Flinders_University

Bachelor of Game Design in Game Design

Flinders University, Australia

Australia

Location

The Bachelor of Games and Interactive Design at Flinders University is a hands-on degree that focuses on the creative aspects of gaming while providing an in-depth understanding of the games industry. Students explore the game design pipeline, the history and aesthetics of games, and the societal impact of gaming. The program covers essential areas such as game art, game narrative, and game design, allowing students to develop practical skills in creating assets and producing games using industry-standard software and game... Read More

Course Entry Requirements

Review the entry and language criteria.

Choose your language proficiency test

* No IELTS, no TOEFL - this australia college doesn’t require an English test.

Duration

3 Years

Mode of study

Full-time

Application Fee

No Application Fee

Annual Tuition Fee

AUD 35500

Total Tuition Fee

AUD 106500

The fees mentioned may vary and are for reference only. The exact tuition and other charges will be provided in your official offer letter.

Offer response

7 Days

Backlogs accepted

This course accepts 2 backlogs

Mode of Study

Full-time

Post Study Work Permit

To Be Announced

Open Intake - 1

Apply By

02/2026

Course Curriculum

Discover how each program is uniquely designed to inspire learning

The Bachelor of Games and Interactive Design at Flinders University is structured to develop students’ creative, technical, and professional skills over three years. In the first year, students are introduced to core topics such as game design, communication, creative arts, game art, multimedia design, game engine implementation, and a production project. These foundational courses provide students with an understanding of the game creation process, from conceptual design to practical implementation, while one elective option allows for personalisation of the learning experience.In the second year, students build on these foundations with more specialised courses, including coding for artists, digital graphic design, interaction design, CGI, studio practice 1, and digital games. These topics focus on technical skills and digital artistry, enabling students to develop assets, design interactive experiences, and gain hands-on experience with industry-standard tools. One elective option allows students to further tailor their studies to their interests or career goals.The third year emphasises advanced production and professional practice. Core topics include multimedia production, game creation, special projects in game production, VFX histories and theories, and digital entertainment production. Students work on multiple projects that mirror real-world game development environments, refining their technical, creative, and collaborative skills. One additional elective option provides the opportunity to specialise further or explore complementary areas of interest.Throughout the three years, students gain practical experience, critical analysis abilities, and reflective skills, ensuring they are well-prepared for careers in game design, game development, visual effects, and interactive media. By combining theoretical knowledge, hands-on practice, and industry engagement, the program equips graduates with a versatile skill set and professional portfolio, ready to meet the demands of a growing and dynamic games and interactive entertainment industry.

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Course ROI Calculator

Discover how each program is uniquely designed to inspire learning

Expected Annual Salary

$120,000 / year

$60k$80k

Total Tuition Fees (3 years)

$106,500

Total Living Costs

$60,000

Total Investment

$166,500

Years to Payback

1.4 YEARS

Please note: ROI projections and hiring partners are indicative only. Actual results and career placements are subject to individual performance and recruiter requirements.

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Located Us:
16th Floor, Tower 9-A Cyber City, DLF City Phase II, DLF QE, Gurugram, Haryana (122002)

Call Us
+91 85519-85519

General Enquiries
info@edvia.ai

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Bachelor of Game Design in Game Design