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Diploma in Game Design

Academy of Interactive Technology, Australia

Australia

Location

The Diploma of Game Design at AIT offers aspiring game creators the chance to join a vibrant community of like-minded individuals who share a passion for gaming and digital creativity. Throughout the program, students engage in hands-on learning, developing a wide range of 3D assets and integrating them into cutting-edge game engines. With a strong emphasis on practical skills and industry relevance, the curriculum has been carefully developed with input from leading professionals in the field. This ensures that students... Read More

Course Entry Requirements

Review the entry and language criteria.

Choose your language proficiency test

* No IELTS, no TOEFL - this australia college doesn’t require an English test.

Duration

1 Year

Mode of study

Full-time

Application Fee

No Application Fee

Annual Tuition Fee

AUD 21400

Total Tuition Fee

AUD 21400

The fees mentioned may vary and are for reference only. The exact tuition and other charges will be provided in your official offer letter.

Offer response

7 Days

Backlogs accepted

This course accepts 2 backlogs

Mode of Study

Full-time

Post Study Work Permit

To Be Announced

Open Intake - 1

Apply By

02/2026

Course Curriculum

Discover how each program is uniquely designed to inspire learning

The Diploma of Game Design at AIT is structured across three trimesters—Learn, Refine, and Produce—offering students a comprehensive and practical pathway into the world of game development. In Trimester 1, students begin their journey by learning the essential technical and creative skills needed for 3D character design, game theory, and level creation. Through the 3D Character Lab, they explore the full 3D pipeline, gaining experience with modeling, texturing, lighting, and rendering. In Game Design Mechanics, they examine the foundations of the gaming industry, analyzing game genres, history, and structure, while building collaboration and critical thinking skills. Level Design teaches students how to create immersive gameplay experiences, emphasizing environmental storytelling, progression, and iterative development using industry-standard workflows. Trimester 2 builds on these foundations with a focus on refining practical skills. Game Scripting introduces core programming concepts, enabling students to manipulate data and script game logic within engines. Meanwhile, 3D Animation Mechanics extends students’ 3D skills into motion, applying animation theory to characters and props to produce dynamic and stylized performances. In 3D Rigging, students learn how to create animation-ready skeletons for both organic and hard-surface models, mastering the technical processes that bring assets to life. Throughout the program, students also develop essential professional skills such as project management, communication, time management, and responding to feedback. The third trimester, Produce, focuses on applying everything learned to real-world game projects. Students work independently and in teams to create polished, playable games or game-ready assets, supported by mentoring and feedback from experienced industry professionals. By the end of the diploma, graduates have a strong portfolio, hands-on experience with industry tools, and the skills needed to step into entry-level roles or further study in game design.

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Course ROI Calculator

Discover how each program is uniquely designed to inspire learning

Expected Annual Salary

$120,000 / year

$50k$70k

Total Tuition Fees (3 years)

$21,400

Total Living Costs

$38,760

Total Investment

$60,160

Years to Payback

0.5 YEARS

Please note: ROI projections and hiring partners are indicative only. Actual results and career placements are subject to individual performance and recruiter requirements.

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+91 85519-85519

General Enquiries
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